Choose Your Own Adventure (1979-1998)
Choose Your Own Adventure Box Set 5 (21-25) (Collection)
Choose Your Own Adventure Space Box Set (Collection)
El hiperespacio (Spanish)
Jinka-hakase no ijigen kuukan [ジンカ博士の異次元空間] (Japanese)
Odisea en el hiperespacio (Spanish)
Odissea a l'hiperespai (Catalan)
Tiānwài zhī Tiān [天外之天] (Chinese)
Uzay dışında yolculuk (Turkish)
Viagem ao hiperespaco (Portuguese)
June, 1983 (First printing)
0553233246 / 9780553233247
(First printing, Later printing)
0553263714 / 9780553263718 (Sixth printing)
116 pages |
|Number of Endings:||
|User Summary:||Professor Zinka, your new neighbor, is experimenting with hyperspace... You get involved in the strange results of his experiments.|
Now THIS was something interesting. One of the most bizarre CYOA books of all, this one had everything - books-within-a-book, the ability to meet the author, being able to get 'bottled' hyperspace, the works.
Charmingly free of internal logic, this was a mind-twister for the target audience, with great interest in exploring pretty much every possible story, and even just re-reading it for pleasure.
On balance, probably my favourite of the series, although party because it was just so different from the remainder.
Hyperspace is indeed weird. First of all "you" are actually reading a CYOA book in the story, and then you fall into some confusing hyperspace which is random-event filled and spans to fifth and sixth dimensions.
It feels like Ed's trying to mix several concepts into one book, all of which didn't blend too well. The multi-dimensional thing was actually interesting, yet he failed to explore further than 10 pages.
All in all a courageous attempt, but one has to feel that Ed's abstract hyperspace is just one too many dimensions to grasp.
This is definitely a weird book. Events that occur are strange and unrelated, you have the option of reading a gamebook within the gamebook, and Dr. Vivaldi makes an odd appearance. Good stuff.
Lots of imaginative work here. NOBODY can know what each dimension is like. Packard takes you to a book of hyperspace, or TO hyperspace. You can end up in a perfect number of adventures here. It's great! But it has its flaws: the fact that it ends abruptly if you explore with the other you (Bah) is all I can think of. I counted 18 ends (Counting the book in the book's ends.)
What is it with gamebooks and mad professors? Especially ones who just happen to be your neighbour. Moreover, what is it with gamebooks and multiple universes?
As Demian said, this book is weird (how the heck can you bottle hyperspace?). At least Mr. Packard was probably aware of just how strange this book is. It doesn't take itself seriously at all and is probably a self-parody (quite unlike most of R. A. Montgomery's "works"). Packard even wrote himself into the book - he's on page 79, complete with illustration.
Although the illustrations here are below average, the writing itself is pretty funny and was likely intended to be. This is one CYOA that can please an adult reader as much as it can a kid.
|Errata:||Darth Sidious reports that the correct ending count is actually 16, contrary to the text on the cover.|
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Known EditionsFirst printing
Choose Your Own Adventure #21 Diagram
This map was provided by Ace High.