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Item - Underground Kingdom

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(Third printing)
(Third printing)
(Third printing)
(Third printing)

Combined Summary

Series: Choose Your Own Adventure (1979-1998) — no. 18
Contained In: Choose Your Own Adventure Box Set 4 (16-20) (Collection)
Translated Into: Chitei no burakku hooru [地底のブラックホール] (Japanese)
Dìxīn Wángguó [地心王國] (Chinese)
Hakem a'emaq zemyen [حاكم اعماق زمين] (Farsi)
Das Königreich unter der Erde (German)
Podzemno carstvo (Macedonian)
Podzemno carstvo (Serbo-Croatian)
El regne subterrani (Catalan)
Regno sotterraneo (Italian)
El reino subterráneo (Spanish)
El reino subterráneo (Spanish)
O reino subterraneo (Portuguese)
Det underjordiska riket (Swedish)
Det underjordiske kongerige (Danish)
Yeraltı krallığı (Turkish)
Adapted Into: Underground Kingdom (Digital Gamebook)
Author: Packard, Edward
Illustrator: Kramer, Anthony
Date: March, 1983 (First printing)
ISBN: 0553232924 / 9780553232929 (Third printing)
Length: 108 pages
Number of Endings: 21
User Summary: Dr. Vivaldi has discovered a bottomless crevasse and disappeared into it... You are part of an expedition sent to find out exactly where it leads.
Demian's Thoughts:

This sequel to Survival at Sea (again, only a sequel because of the presence of Dr. Vivaldi) is fairly weak. The book can be fun, but there are some continuity problems which make it feel as if it wasn't as well-planned as some of the earlier books in the series.

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Good's Thoughts:

Easy to get to the kingdom, but have no idea where to start. The first few reads were fun, but the plot is just--hmm--bad.
Underground adventures should have been like the last book in the series.

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Waluigi Freak 99's Thoughts:

The only Choose Your Own Adventure book to have a special warning, and certainly one that merits it, considering how difficult it is to actually reach the Underground Kingdom, let alone return. The book kicks off with an interesting theory that revolves around the kingdom, and it was also a lot of fun exploring the kingdom and everything. Good but not great, Underground Kingdom pushes down a few boundaries - just enough to make it more memorable than other entries in the series, but not enough to truly make it stand out.

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yunakitty's Thoughts:

To me, I didn't think that the "warning" at the beginning about how difficult it is to reach the Underground Kingdom was all that necessary. One of the first choices in the book is that you're slipping into a deep crack in the earth, and should you let yourself fall or try to land on a ledge? Well, you can figure out if it's an Underground Kingdom, you need to get underground to get there, so I just fell. Boom, you're there. Unless they mean it's hard to get into a certain part of the Underground, like into one of the tribe's settlements, but I assumed that it just meant the whole underground world. Of course, if you chose to land on the ledge, it's possible to escape from the crack and then you don't ever get down there, but that's actually the smaller arc in the story, and it's possible to get back underground after that point. Anyway.

I have to say that the pictures in this book are simply awful, in a hilarious way. The illustrator is Anthony Kramer, who I've seen draw for other gamebooks, including Which Way's The Spell of the Black Raven. People's faces are asymmetrical, and some things just look downright goofy. The "angel birds" have these googly eyes, and the native, ape-like tribes will make you laugh out loud. But the actual book is pretty good.

More reviews by yunakitty

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Users with Extra Copies: kinderstef
Lambchop - Ex library copy. Hardback. Writing on all page edges. Fair shape, good reader. Pics on request

Known Editions

First printing
Third printing

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Related Documents

Structure Diagram

Choose Your Own Adventure #18 Diagram
This map was provided by Ace High.