La caverna del destino (Spanish)
Meretsky, S. Eric
September, 1983 (First printing)
April, 1984 (British edition)
0140317570 / 9780140317572
0812579852 / 9780812579857 (First printing)
127 pages |
|Number of Endings:||
|User Summary:||People have been disappearing into a mysterious, newly-discovered section of the Great Underground Empire. Since Max and Fred are among the missing, Bivotar and Juranda decide to explore the mysterious Cavern of Doom where they disappeared.|
This is another good book in the series, capturing the "dungeon crawl" style of gaming quite entertainingly. For those who care, page 87 includes another cheater trap.
This is a very entertaining dungeon crawl, filled with gruesome deaths which are fun to read (who reads gamebooks only for the good endings, anyway?). The adventure is designed so that you need to collect a series of items to complete it, meaning that it should be appealing to Fighting Fantasy readers. There is only one way to victory, but finding it should not be too difficult if you are familiar with the way the minds of gamebook authors work. Overall, this is a worthwhile read, up to par with the Endless Quest series.
|Special Thanks:||Thanks to Nicholas Campbell for the British cover scan.|
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twar - (US edition)
Known EditionsFirst printing
Zork #3 Map
Thanks to Ryan Lynch for creating this diagram.
Bibliography of Items About "The Cavern of Doom"
ArticlesLinefeed: Computer Books, Game Books, Science Fiction and Fantasy Books Reviewed
Zork #3: The Cavern of Doom
You can play the third Zork book online here, and yes, it's legal!
http://www.boraski.com/zork/ (last verified: 2004-06-09)