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Language: | English |
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Publishers: |
Mammoth
--
United Kingdom
Simon & Schuster (Archway imprint) -- United States |
Categories: |
Complexity Level : Intermediate (Some Game Elements) Format : Paperback Game System : Inventory Management Game System : Scores Game System : Visual Puzzles Genre : Fantasy Genre : Science Fiction Licensed Property : Video Game Tie-In Target Age Group : Older Children Writing Style : Present Tense Writing Style : Third Person |
Translated Into: |
Nintendo äventyrsböcker (Swedish) Nintendo kies je eigen avontuur (Dutch) Nintendo, játék az erővel (Hungarian) |
These books, based on the Super Mario Brothers and Legend of Zelda Nintendo games, feature many visual puzzles like mazes and word searches and also require their readers to keep track of inventory items and coins or points. Difficulty and complexity vary somewhat from book to book, with some titles requiring considerably more effort to complete than others. The books were published nearly simultaneously in the United States and United Kingdom. It appears likely that at least some of the author names used here are actually pseudonyms for teams of writers; the books all include a "series development" credit for Dan Oehlsen, Lary Rosenblatt and Barbara Stewart, and some titles also include "text by" credits for Richard Chevat (books nine and twelve) or Roger Peckinpaugh (book ten).
Gamebooks
1. Double Trouble2. Leaping Lizards
3. Monster Mix-Up
4. Koopa Capers
5. Pipe Down!
6. Doors to Doom
7. Dinosaur Dilemma
8. Flown the Koopa
9. The Crystal Trap
10. The Shadow Prince
11. Unjust Desserts
12. Brain Drain
Related Documents
Play Aid
Nintendo Adventure Book # 1 Scorecard
Nintendo Adventure Book # 2 Scorecard
Nintendo Adventure Book # 3 Scorecard
Nintendo Adventure Book # 5 Scorecard
Nintendo Adventure Book # 6 Scorecard
Nintendo Adventure Book # 8 Scorecard
User Comments
Ever since I was 5 years old I was a big Super Mario Bros. fan. Before I first heard about Nintendo Adventure Books, I never knew that any Super Mario Bros. books existed. I first heard of Nintendo Adventure Books back in the fifth grade. In the classroom I was looking for something in a book shelf when I found the sixth Nintendo Adventure Books, Doors to Doom. When I first read it I really loved it, mainly because while I was reading it, the book felt a lot like a game. Also solving puzzles, keeping track of score and items and the fact that I was a big Super Mario Bros. fan made this book a great read for me. Since then I have been looking for the rest of the series. Unfortunately, these books are very rare and very hard to find. Fortunately, this site has made it a lot easier for me to find these books. I really would like to thank Demian Katz for creating this site. It's a really big help.
[Editor's note -- you're welcome; that's what the site is here for!]
--Mr ?
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