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2007 (Paperback, first printing)
0822562014 / 9780822562016
0822562022 / 9780822562023 (Paperback, first printing, Paperback, second printing)
112 pages |
|Number of Endings:||
|User Summary:||You travel aboard a merchant ship with your father. If you survive long enough, eventually you will be captured by a group of pirates. You must find a way to escape with your life and rescue your father from exile.|
I enjoyed this first entry in the series quite a bit. The authors are clearly familiar with earlier gamebook series, and as a result they were able to introduce choices whose outcomes are not too predictable. The different paths are also mutually coherent, so if you dread gamebooks consisting of disjointed storylines (I don't) you will feel at home with this one. The first part of the book can be a bit hard to get into since it is designed so that a single choice will lead to an abrupt failure ending. Things, however, start getting more diverse and interactive later on, leading to a variety of interesting conclusions. Overall, I found this to be an excellent gamebook, though it is violent enough that I would not recommend it for anyone under 10.
|Special Thanks:||Thanks to Ken G. for the first printing cover scans.|
|Users Who Own This Item:||AndreAntunes, Demian (second printing), Gamebook, jdreller, knginatl (PB), marnaudo, Sir Olli (paperback)|
|Users Who Want This Item:||Pseudo_Intellectual|
Known EditionsPaperback, first printing
Paperback, second printing