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Combined Summary
Series: |
Time Machine
—
no. 11 |
---|---|
Platforms: |
Kindle
(Kindle edition) Microsoft Reader (Microsoft Reader edition) |
Translated Into: |
MisiĆ³n en la II Guerra Mundial (Spanish) Missione a Varsavia (Italian) |
Authors: |
Nanus, Susan
Kornblatt, Marc |
Illustrators: |
Anderson, Darrel
(cover) Pierard, John (interior) |
Dates: |
March, 1986 (First printing) 2001 (Microsoft Reader edition) September 11, 2013 (Kindle edition) |
ISBNs: |
0553254316 / 9780553254310
(First printing) 0553269623 / 9780553269628 (Later printing) |
Length: |
125 pages (plus data bank and data file) |
Number of Endings: |
1 |
Cover Price: |
US$2.25 (First printing) |
User Summary: | You must travel back to the Warsaw ghetto during World War II and discover the location of a milk can containing historical documents gathered by Emanuel Ringelblum in defiance of the Nazis. |
Demian's Thoughts: |
This is an excellent entry in the series. The subject matter is dealt with effectively and the gameplay is somewhat challenging without being frustrating; wrong choices sometimes lead to interesting situations. |
Dtar's Thoughts: |
Very important subject matter and a great learning tool, by an author who spent years studying the holocaust. A vivid picture is painted of what life was like in and around the Warsaw ghetto and other times and places in the European theater of WWII, also the perspectives of people in places like England who would have only seen false propaganda about the Warsaw ghetto. My only complaint about the book is the way that you can go in circles, repeatedly meeting the same people for the first time. Depending on your laws of time travel, maybe that works for you. |
Shadeheart's Thoughts: |
[Rating: 0/10] While the promising potential of the premise in the Time Machine adventure "Mission to World War II" is at least partially well-handled, there were particularly few redeeming components to save the quest from its prominent, pitiful weaknesses. It's unfortunate how the dangers are kept at arm's length even though the era's appealing visual-oriented choice-based design system fares well as far as reader immersiveness goes. The writing drifts from uninspired and clunky to very much aware of the narrative's potential, but - as with the majority of the books in the series - I think the adventure would've been more enjoyable had it avoided limiting itself to a single correct path; the inventory selection at the start is a bit arbitrary, I might add, and less seamlessly woven into the story compared to the databank, use of setting and handling of "characters". While the year it take place in may be 1940 AD, you won't find too many pointers suggesting a whole lot of imagination was put into the writing of this quest apart from what had commonly been covered in existing documents/research books or documentaries at the time this was written; though the research isn't exactly dated, per se, retrospectively there are parts scattered about here and there which feel VERY incomplete. These books, which in all truth are merely self-indulgent and hard-to-find excursions into a different point in time, appear hyper-focused on their short-lived novelty value - a real shame, since the design and the execution of the linear quest itself isn't all that great to begin with. With the exception of collectors of the series or the most ardent of pseudo-history buffs, I'm afraid I can't recommend this title or any of its time-traveling trepidations. ^^ (Mysteriously disappears into the shadows.) |
Special Thanks: | Thanks to Ryan Lynch for the cover images. |
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Known Editions
First printingLater printing
Microsoft Reader edition
Kindle edition
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Related Documents
Structure Diagram
Time Machine #11 Map
Thanks to Julien Peter Benney for contributing this map of the book's structure.