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This series of books, released in the mid-eighties by Ace, claims to be "suitable for use with Advanced Dungeons & Dragons and other role-playing games," and does in fact feature a fairly familiar game system complete with Strength, Intelligence, Wisdom, Constitution, Dexterity, Charisma and Hit Points, though all randomization is done with six-sided dice instead of multiple polyhedral types. It's a little ironic that this unauthorized rip-off features a more faithful adaptation of TSR's famous game system than the official AD&D Adventure Gamebooks do. In any case, it strikes me as rather odd that the books make such a big deal out of allowing you to use your own characters (and also that they offer character advancement rules) when their style of play is fairly restrictive, with each book having relatively few sections, being written in the third-person present tense and being tailored to a different specific protagonist.... It would take a great stretch of the imagination to use anything other than the default hero for one of these books. I suppose that this alleged flexibility was just an excuse for the marketing people to put a familiar trademark on the book's cover without getting sued.
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