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This short-lived fantasy series was published by Unwin in the mid-eighties. Its most notable characteristic is its mapping system. Many sections of the text are accompanied by chunks of a map, and the reader must copy these chunks onto hex or graph paper as he or she plays, thus easily keeping track of which areas have been explored and which haven't. I really enjoy this sort of thing for some reason, and I think many gamebooks could have benefit from maps this precise. The rest of the system is fairly standard, though it does show a bit of creativity. Rather than using hit points, players lose points from their attributes, thus making their characters weaker in combat as they sustain damage. Spell-casting is also nice, with a lengthy list of possible spells to cast, each costing a certain number of points; it's not as flexible or impressive as the Sorcery system, but it's workable. It appears that only two books were released, with a third never making it past the planning stage. Perhaps the series met its end as the direct result of its flexibility -- there's so much to do in each book, you almost don't need another one. Still, it's always a shame to see a series die prematurely, and while the end of Fatemaster isn't as tragic as the failure of Fabled Lands, it would have been nice to watch the series evolve further.
This page is under construction. If and when I complete these books, I'll add further reviews.
Both published books were translated into French as the "Le Maître du Destin" series and released by Gallimard.
The books were translated into Italian under the series title "Unicorno."
1. Tradimento a Drakenwood |
2. Il signore del fuoco |