[List All Series] [List Series Images]
Complexity Level : Advanced (Full Game System)
Format : Paperback
Game System : Combat
Game System : Randomization Method : Coins
Game System : Scores
Genre : Fantasy
Target Age Group : Adults
Target Age Group : Older Children
Target Age Group : Teenagers
Writing Style : Present Tense
Writing Style : Second Person
This computer programming book includes a brief gamebook as a demonstration of adventure gaming. It requires two coins for randomization and gives the player three values to keep track of: STRENGTH, WEALTH and MONSTER TALLY.
No comments available.
Please log in to leave a comment.