This pair of gamebooks is based on a Sega fighting video game. As one would expect, the books feature a combat-oriented game system. Character attributes are Speed, Endurance, Power, Recovery, Defense and Equilibrium; the reader is given points to assign to these at the start of play, and their values can change over time. There are also Life Points to keep track of and a variety of Special Moves which can be learned during play and executed by using Inner Strength points. Every character has a specialized Fighting Style (Savate, Kung Fu, Karate, Aikido, Jujitsu, Kickboxing or Ninjutsu), and it is possible to collect inventory items during play. Characters from the first book may be carried over to the second, which inexplicably shares the title of the second Fighting Fantasy adventure.
Gamebooks1. The Cyber Warriors
2. Citadel of Chaos
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