Panne sèche (French)
Unknown Title (Japanese)
|User Summary:||You are given an important courier job and soon end up working against a group of bloodthirsty anarchists.|
This is a definite improvement over its predecessor. Its events feel more like a story than a random collection of unrelated happenings, its fights are a bit more entertaining, and it doesn't seem quite so overly brief (though I've certainly had much longer adventures in books of this thickness). It's also nice not to have to keep track of time, as that constant book-keeping made it harder to become particularly immersed in the previous adventure. There are a number of flaws present here, however. While matters involving the rolling of dice are less annoying than they were before, they still add a degree of tedium to the adventure. It seems particularly irritating that the book actually starts out with a battle in the introductory section! It's not a particularly dangerous fight (you can't be killed), but it really makes starting over a frustrating experience after a while. There's also at least one minor continuity error in the text -- it is possible to read about an object that you have never seen in section 103. All in all, this book marks a step in the right direction, but it's still not as much fun as a regular game of Car Wars.
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Car Wars Adventure Gamebooks edition
|Series:||Car Wars Adventure Gamebooks no. 2|
Jackson, Steve (United States)
Carroll, Dan (interior)
0880382988 / 9780880382984
|Length:||400 sections (plus introduction)|
|Number of Endings:||34|
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