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This series, like La saga du Prêtre Jean, was published only in French by Hachette and met a sudden stop with the end of the popularity of gamebooks. It features a fairly typical system of rules, very similar to the previous series. Your character has "Dexterity Points" (DP) and "Constitution Points" (CP) which are similar to SKILL and STAMINA in the Fighting Fantasy series. Your DP are equal to 6+2d6, your CP = 18+2d6. You start with a lot of gold. Roll 2 dice, the best number is the hundreds digit, the worse is the tens digit and you add a zero for the units (for example, if you roll a 3 and a 4, you have 430 gold coins). Thus you can have from 110 to 660 gold coins. Last but not least, you are given a bag which can hold ten items, including the four rations you start with.
The fighting system isn't very original; you roll the dice, add your DP, roll again for your opponent, and the greater score wins and deals damage (higher DP minus lower DP). Thus, the fights can be very quick if you're stronger than your opponent. With a good dice roll and a better DP score, you can easily deal 8 or 10 damage points which is more than most monsters can handle.
Later in the book, you have stats for your boat with a number of hit points depending on the number of sailors you managed to recruit. There's also a map and a little system to navigate in the "Archipelago of the Four Winds."
Most content on this page was provided by Frederic Martinoty. If you have any additions or corrections, please let me know by e-mailing me at demiankatz@gmail.com.
The book was translated into Italian under the "Simbad il Marinaio" series title.
1. Il principe dei ladri |