Kobolds Ate My Baby!


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This wacky game of cow-burning and baby-eating amused me so much that I had no choice but to write a solo adventure for it. Buy a copy of the rules from 9th Level Games and join in the chaos!

I believe that the information on this page is complete. If you find any errors, please send an e-mail to me at demiankatz@gmail.com.


 1. The Warlock of the Extremely High Tower of Painful Mystical Death
Author: Demian Katz
Illustrators: Christopher O'Neill (cover), Jode Carrasco (interior)
First Published: June, 2000
Length: 100 sections, plus bestiary
Number of Endings: 30
Plot Summary: Tabriz the Warlock has stolen a juicy baby from you, and you want it back! Unfortunately, that requires a visit to the Incredibly High Tower of Painful Mystical Death...
My Thoughts: I wrote this book, so I can't really comment on its quality. Instead, I'll give a little background information. First of all, the title is vaguely a parody of that of the first Fighting Fantasy book, though the content is inspired by one of the entries in the "Baby Horrible Death Chart" from the Kobolds Ate My Baby! rulebook. The whole thing was written pretty quickly (divine inspiration?) and wouldn't be what it is today without the valuable assistance of Jode Carrasco, my good friend and the book's illustrator, and Tiffany Cory, my then-girlfriend and an ever-so-tolerant proofreader. In any case, this was the first success in my campaign to get new gamebooks in print, and I'm proud of it even though it wasn't necessarily a spectacular financial success.

 2. Necro-Groundhog of the Awfully Dark Graveyard of Excruciating, Arcane Death
Author: Demian Katz
Illustrator: Christopher O'Neill
First Published: July, 2001
Length: 100 sections, plus board for BLT game
Number of Endings: 21
Plot Summary: Thanks to the baby-snatching trend you initiated in Tabriz's Extremely High Tower, King Torg has dined upon a possessed infant, getting a demon stuck in his teeth in the process. Now you must travel to the dreaded Graveyard of the Necro-Groundhog and retrieve the fabled Toothpick of Exorcism.
My Thoughts: Once again, I'm the author here, so I'm not going to write a review. I do have to say, though, that while I think this book contains the single funniest concept I've devised so far, it's not actually as good as my earlier work; I think I was so happy with my idea that I got lazy in the execution. Nonetheless, I do find myself chuckling at my own jokes as I flip through the book (I'm shameless, I know). The plot is actually based on a true story told to me by Jim Hall, a Marine that I shared several computer science classes with; his tale of battle with an evil, graveyard-lurking groundhog was too inspirational to ignore -- I'll leave it to the reader to figure out exactly which bits I made up to embellish the awful truth. Also, to those wondering about the Jeff Goldblum rule, it's a reference to the Lost World: Jurassic Park gamebook which gives Jeff Goldblum's character very high stats not because it's logical but (I suspect) simply because he's Jeff Goldblum. Obscure, I know, but I couldn't resist. Finally, I should note that this is the final KAMB solo adventure, unless some other author cares to take up the job (which I find unlikely). While I admire their work, I haven't had wonderful experiences working with 9th Level, mainly due to poor communication -- it was a little disturbing to find out third-hand about the publication of this book, and I wasn't altogether happy with the title (my manuscript was called simply Graveyard of the Necrogroundhog, and I wasn't all that thrilled about beating the extra-long title gag further into the ground). I'm also disappointed that Jode, who illustrated the first book, was never even given a chance to do art for this one -- he had some really great ideas, and they would have looked nicer than what has been used here (check out his preliminary work on the big-headed bird's carcass and the depressed dragon if you need pictorial evidence). There are no hard feelings, really, but my desire to be involved in the world of baby-eating Kobolds seems to have left me. 'Twas fun while it lasted, though!


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