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Series: |
Wizards
|
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Contained In: |
Wizards (Role-Playing Game) |
Length: |
99 sections, plus introduction |
User Summary: | You have been assigned to enter a dangerous area in order to deliver a pouch of jewels which will be used to bribe a goblin chieftain. |
Guillermo's Thoughts: |
This RPG, based on Ralph Bakshi's cult animated film, is one of the most obscure games to include a solitaire adventure in the rules. Despite this, the story is actually nothing special. It is of very limited scope, basically covering only a single encounter. The player is offered several options and made to roll for several skill checks, which explains the game's relatively long section count. Since the adventure's plot is so thin, replaying it feels more like a chore than anything else. While this solo by itself is no reason to hunt down this hard-to-find game, it at least includes a section for cheaters that was quite fun to read. I guess that counts for something. |
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