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Capture Arawynne

(novel)
(gamebook)
Series: Star Wars Adventures #9
Star Wars Episode I Adventures #7
Author: Wolverton, Dave
Release Dates: March, 2000
June, 2003 (reissue)
ISBNs: 0439101441 / 9780439101448 (novel)
0439129907 / 9780439129909 (gamebook)
Length:91 pages (novel), 56 pages (gamebook)
User Summary: The hunt continues... As one of the bad guys, you have to find and capture the escaped Ghostlings.
Demian's Thoughts: This is easily the worst book in the series so far. First of all, it's the worst value for the money; the gamebook is the shortest yet, the novel's not much longer, and you only get four cards. The book also has some major problems; while it allows you to play any of five different characters, the gamebook and the novel only fit together continuity-wise if you play as Sebulba; the worst option is to play as a tracking droid, since the gamebook contains mentions of clothing, parents, limbs, and other things that simply don't apply to the robot. The book isn't a total failure, though... It does manage to be rather funny at times. How can you fail to be amused by something which contains a section with the heading "To blast the swamp slug really, really good?"

Character Cards Included - Tracking Droid
Vehicle Cards Included - Eopie
Device Cards Included - Stokhli Spray Stick
Power Cards Included - Motion

My Starting Score - 5572
My Ending Score - 6271

More reviews by Demian

Users Who Own This Item: bookwormjeff (novel) (gamebook), dave2002a, katzcollection (original), knginatl (gamebook reissue), Malthus Dire, ntar (gamebook, original), plowboy (gamebook), vinler
Users Who Want This Item: bbanzai, bookwormjeff (gamebook) (novel), nelsondesign, Pseudo_Intellectual, vinler

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