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Glastyn (formerly Galloglass) Games has consistently impressed me with its mix of generosity and originality. From the nifty card game Fimbulvetr to the generic "piecepack" board game set, all of their products offer something a little different at a reasonable price. Thus it didn't surprise me too much to find out that their offering in the gamebook field (first released at GenCon '97) is both mechanically interesting and freely redistributable (provided it's distributed in an unaltered form). The "book" is actually a single sheet of paper folded into a three-fold pamphlet. It features a diceless game system with point-based character creation, rune-based magic, inventory management and combat rules that work sort of like Lost Worlds without the pictures. You move around by drawing a map on graph paper (which, remarkably enough, is included) and reading text sections whenever the map segments indicate that you must do so. This is definitely one of the best uses for a single sheet of paper that I've ever encountered!
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