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Four short Count Duckula gamebooks were distributed in Shreddies cereal boxes as part of a promotion related to the animated series of the same name. They were referred to as a "scratchgame" because the numbers associated with choices were hidden until rubbed with a coin. The books used a combination of comic panels and text to tell their story, and readers reaching the successful endings could participate in a prize draw.
Gamebooks
The Caverns of Fear (1989)House Arrest (1989)
The Mutt of the Basketballs (1989)
The Pyramids of Peril (1989)
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