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Series - Creating Adventure Games on Your Computer

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Language:English
Publisher: Ballantine -- United States
Categories: Complexity Level : Advanced (Full Game System)
Format : Paperback
Game System : Combat
Game System : Randomization Method : Coins
Game System : Scores
Genre : Fantasy
Target Age Group : Adults
Target Age Group : Older Children
Target Age Group : Teenagers
Writing Style : Present Tense
Writing Style : Second Person

This computer programming book includes a brief gamebook as a demonstration of adventure gaming. It requires two coins for randomization and gives the player three values to keep track of: STRENGTH, WEALTH and MONSTER TALLY.

Reference/Non-Fiction Books

Creating Adventure Games on Your Computer (Werewolves and Wanderer)

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