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This six-volume miniseries was one of TSR's "comic module" hybrid comic book/game series, a follow-up to an earlier four-volume set called Intruder. The idea of the "comic module" was that each volume included a conventional linear comic book and some associated gaming material (usually role-playing rules and/or small board games with cut-out pieces). One volume in this set included a gamebook-style solo adventure. Note that the solo adventure is text-based even though it was printed as part of a comic book. It makes use of dice rolling in a few places but is otherwise a simple branching-path story.
Magazines
4. Intruder II: The Next Dimension (4 of 6)Mini-Adventures
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