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Language: | English |
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Publishers: |
Adventure Cow
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United States
Gollancz -- United Kingdom Matador (Troubador imprint) -- United Kingdom Troubadour -- United Kingdom |
Categories: |
Complexity Level : Advanced (Full Game System) Format : Paperback Game System : Combat Game System : Inventory Management Game System : Randomization Method : Dice Game System : Scores Genre : Fantasy Target Age Group : Adults Writing Style : Present Tense Writing Style : Second Person |
Translated Into: |
Destiny Quest (italian) (Italian) DestinyQuest (Spanish) DestinyQuest (German) |
This gamebook series, which has a bit of a computer RPG flavor, consists of large books which can be expanded through shorter downloadable mini-adventures. Some of the print content has also been adapted into DestinyQuest Infinite, an online browser-based game from Adventure Cow.
Digital Gamebooks
DestinyQuest InfiniteGamebooks
1. The Legion of Shadow2. The Heart of Fire
3. The Eye of Winter's Fury
4. The Raiders of the Dune Sea
5. The Wrath of Ragnarok
6. The Edge of Time
Play Aids
The World CompanionRelated Documents
Play Aid
DestinyQuest #1 Character Sheet
Thanks to sireeyore for the scan.
DestinyQuest #2 Character Sheet
Thanks to sireeyore for the scan.
Bibliography of Items About "DestinyQuest"
Gamebooks
Tides of TerrorRelated Links
DestinyQuest Infinite
DestinyQuest may be played online here (by subscription).
http://destinyquestinfinite.com/
(last verified: 2014-04-06)
User Comments
Noted for its length, the DestinyQuest series, despite its ever-promising potential and ambitious scope, aims a bit too high for its own good. The writing is unserviceable to the epic-yet-overly-familiar story, the combat system is surprisingly uninnovative, the hero sheet is rather awkward, and the series pins top priority on its internal mechanics. Furthermore, much of the adventures are imbalanced, as though the author was torn between imitating this or that series, and much of the secondary characteristics of the world seem to take on a passing backdrop quality because of the breakneck pace. Still, these books have a small fan following, and it's clear that Michael J. Ward was a fan of both the epic fantasy genre and many gamebooks of the past. It's a shame that the lack of concrete focus couples with the consistently below average writing to produce a finished product that, in no uncertain terms, neither knows its limits nor how to play within it. Not recommended.
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