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Combined Summary
Series: |
Dragon Pathways
—
no. 4 Dragontales — no. 13 |
---|---|
Author: |
Vilott-Salsitz, Rhondi
|
Illustrators: |
Hallman, Tom
(Dragontales edition - cover) Tanz, Freya (Dragontales edition - interior) |
Dates: |
1985 (Dragontales edition) June 21, 2010 (Dragon Pathways edition) |
ISBN: |
1440163723 / 9781440163722
(Dragon Pathways edition) |
Kveto's Thoughts: |
This one follows the established Dragontales format quite closely. As it is a white cover, odd numbered book you play a female character, so the romance angle is present. In this book, you play Princess Sarah who rides a fantastic Black Beauty-like horse named Stardust. Your father's kingdom gets taken over by an evil Ogre king. But the King likes to gamble, so he challenges you to a race to bring back a magic flower in three days. If you can get over the premise, it's a fun book. There are three clear paths with distinct adventures (and different love interests for each) leading to lots of replayability. And the writing and choices are a bit tighter than earlier adventures. While the romance angle is there, you also have a strong sense of responsibility (your kingdom is riding on your shoulders). The female protagonist books in this series remind me more of HeartQuest books than Endless Quest books. |
Shadeheart's Thoughts: |
[Rating: 3/10] Rhondi Vilott's Dragontales gamebooks are a pleasantly refreshing exploration of the limitless potential of the epic fantasy genre, providing within each title an adventurous sort of excursion into danger with a bit of romance on the side. It shouldn't come as a surprise that the same approach returns in "Pledge of Peril", what with its fairly lengthy quest of a familiar nature and the way readers are intended to play through it. Distinctively different enough in tone yet reminiscent of both the HeartQuest and Endless Quest series in more ways than I predicted, this is a moderately paced story with a commendably well-conceived setting and cast of characters (for the most part), and while the narrative and set-up are admittedly on the predictable side of things, the eloquently fashioned tone is quite readable. It's a seamless experience overall, but I couldn't help finding myself strangely dissatisfied by the end of it; perhaps I was hoping for something a little more ambitious or innovative, since I thoroughly enjoyed reading good portions of the book and found it ended before it made much use of what the experience had going for it. Is that a bad thing? Not necessarily - but it made me more analytical upon my next few re-reading exercises, to which I came to the conclusion that, alas, some paths are more satisfying than others, and that the intuitive incompleteness was owing to the fact that not every path was... well, completely written. This title is recommended to a precisely particular extent: a majority of fantasy readers and gamebook lovers alike will relish in the refreshing feel and thoughtfully designed adventure offered here. But a few warnings are to be had (which keep me from recommending this title wholly) - not all copies are created equal! Original printing editions feature proper passage pointing, well-formatted pages and some absolutely stunning cover artwork by the brilliant Tom Hallman... while reprintings and reissues are cheap, shallow, incorrectly embedded and outright ugly to look at, if not unreadable and inaccessible (numerous errors, omissions and problems with the writing itself). Furthermore, don't be surprised if the entirety of the book is not as good as the best parts (ex. alternative routes)... but don't be afraid to give this one a shot if this sounds up your alley! ^^ (Mysteriously disappears into the shadows.) |
Users Who Own This Item: | Ardennes, auximenes, bookwormjeff, dave2002a, Erikwinslow, Fireguard, horrorbusiness, jdreller, karalynn, katzcollection, kinderstef, knginatl, Kveto, mattender, mlvoss, Nomad, ntar, Pseudo_Intellectual, spragmatic, ukyo-chan, UncleMac, Yalius |
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Known Editions
Dragontales editionDragon Pathways edition
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