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Series: |
Warlock
—
no. 4
|
---|---|
Part of: |
Warlock #4 (Magazine) |
Translated Into: |
A dervis köve (Hungarian) |
Author: |
Struth, Paul
|
Illustrator: |
Sell, Tim
|
Date: |
1985 |
Length: |
200 sections, plus introduction |
User Summary: | While travelling through a desert you find a parchment with a message telling you about a priceless diamond hidden in a cave. You set off to find the stone. |
Guillermo's Thoughts: |
This, the first Warlock adventure not written by Steve Jackson or Ian Livingstone, is an entertaining read. The writing is not exactly flavourful, but it is fast-paced enough that the story never feels boring. In terms of design, it lacks the creativity of a Steve Jackson or a Peter Darvill-Evans, but is not entirely devoid of surprises and challenging choices. Inventory plays a role in the game, but it doesn't require you to find a gazillion baubles a la Ian Livingstone in order to complete it. The Indiana Jones-inspired sequence of traps at the end (and no ridiculously overpowered final opponent for a change) was also a nice touch. Unfortunately, like the vast majority of Fighting Fantasy adventures, characters with a low SKILL score have practically no chance to complete it successfully. Overall, this is not necessarily a classic, but if you need something to do on a rainy afternoon, it is an entertaining adventure. |
Users Who Own This Item: | dave2002a, Ed, Gallicus, greyarea13, Harvey, kinderstef, le maudit, outspaced |
Users Who Want This Item: | twar |
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