THE FINAL CONFLICT
The following rules outline the steps to be followed when the parties of both players meet for what is usually the final battle. They are designed to make the battle easy and fair, while still keeping within the basic rules of the game. Obviously, it relies on the honesty of each player, as both players will roll dice for each other at some point.
Each round will consist of 2 charts (one Attacker and one Defender). It is recommended that the charts from previous rounds are kept in the file and not deleted, in case they are needed for reference during the battle. By the end of the third round, for example, the file should consist of 6 charts total (3 for each player).
Order # |
Character |
Action |
Die Result |
Effect |
Hit Points |
Flametongue |
20 |
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Sistoo |
6 |
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Gridelin |
N/A |
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|
Order # |
Character |
Action |
Die Result |
Effect |
Hit Points |
2 |
Black Knight |
Attacks w/ Nightslasher |
20 |
||
4 |
Euras |
Uses item |
6 |
||
6 |
Scorch |
Attacks |
7 |
||
8 |
Phantast |
Casts spell |
10 |
Order # |
Character |
Action |
Die Result |
Effect |
Hit Points |
1 |
Flametongue |
Uses Breath Weapon |
20 |
||
3 |
Sistoo |
Attacks w/ Glaive |
6 |
||
5 |
Gridelin |
Casts spell (Freeze) |
N/A |
||
|
Order # |
Character |
Action |
Die Result |
Effect |
Hit Points |
1 |
Flametongue |
Uses Breath Weapon |
O |
None. |
20 |
3 |
Sistoo |
Attacks w/ Glaive |
X |
Does 1 hp damage. |
6 |
5 |
Gridelin |
Casts spell (Freeze) |
X |
One opponent loses next turn. |
N/A |
|
Order # |
Character |
Action |
Die Result |
Effect |
Hit Points |
2 |
Black Knight |
Attacks w/ Nightslasher |
2X |
Does 2 hp damage. |
20 |
4 |
Euras |
Attacks |
O |
None. |
6 |
6 |
Scorch |
Attacks |
X |
Does 1 hp damage. |
7 |
8 |
Phantast |
Casts spell |
O |
None. |
10 |
Order # |
Character |
Action |
Die Result |
Effect |
Hit Points |
1 |
Flametongue |
Uses Breath Weapon |
O |
None. |
20 18 |
3 |
Sistoo |
Attacks w/ Glaive |
X |
Does 1 hp damage. |
6 5 |
5 |
Gridelin |
Casts spell (Freeze) |
X |
One opponent loses next turn. |
N/A |
|
BLANK CHART:
Order # |
Character |
Action |
Die Result |
Effect |
Hit Points |
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